by Playtest Article | Dec 11, 2020 | Design, Doomtown, News
by Robert Campbell with Konstantinos Thoukydidis After our interview with the current and previous design team, Playtest Lead Robert Campbell spoke to previous design team member Konstantinos Thoukydidis to discuss his design process, favourite cards and more. Known...
by Playtest Article | Nov 13, 2020 | Doomtown, News
by Derek McConnell (LastWalter) I’ve been tracking spoilers for Doomtown since 2018, starting with the upcoming release (at the time) of Too Tough to Die, and here we are three sets later. Last time, in Hell’s Coming With Me I got my own card to spoil, Tawodi, but...
by David Lapp | Oct 23, 2020 | Design, Doomtown, News, Organized Play, Tombstone
by David Lapp In 2019, Pine Box Entertainment revived the Doomtown Badge Events. This included the Marshal round-ups at major conventions as a carryover from the AEG era of the game. PBE also introduced three new events: The Agent, Ranger, and finally Marshal of...
by Playtest Article | Oct 16, 2020 | Design, Doomtown, News, Strategy
by David Avery (with an introduction by Tamsyn Goodnow) Our layout designer and graphics-user interface expert, Tamsyn Goodnow, has always had a soft spot for gadgets, and decided to name this card in commemoration of herself and her father. Believe it or not,...
by Playtest Article | Sep 14, 2020 | Design, Doomtown, News
by David Avery Arthur Dingler, an Austrian inventor and resident of Deadwood, operates an autogyro service (Dingler’s Whirliwigs) for visitors and denizens of the town. From this lofty position he gives Deadwood’s prospective Entrepreneurs an eagle’s-eye view along...
by Tamsyn Goodnow | Jun 10, 2020 | Community, News
In light of the atrocities committed continuously against Black lives in the world, and the continued calls for justice and reform, Pine Box Entertainment stands in support of the Black Lives Matter movement. Pine Box Entertainment prides ourselves on the diversity of...
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