by Playtest Article | Oct 16, 2020 | Design, Doomtown, News, Strategy
by David Avery (with an introduction by Tamsyn Goodnow) Our layout designer and graphics-user interface expert, Tamsyn Goodnow, has always had a soft spot for gadgets, and decided to name this card in commemoration of herself and her father. Believe it or not,...
by Playtest Article | Oct 9, 2020 | Design, Doomtown, Strategy
By David Hogg he upcoming expansion for Doomtown, Welcome to Deadwood, contains a suite of dudes designed to shake up starting gangs as each faction gains access to a new Grifter dude. This week we’re going to look at the Grifters from the Anarchist and First Peoples...
by David Orange | May 12, 2020 | Community, Doomtown, Organized Play, Strategy
by David Orange An effective demo BRIEFLY introduces a new player to a game. Demos should last no more than 15-20 minutes. What follows is a sample script for introducing Doomtown. This script uses the Learn to Play decks found at:...
by Playtest Article | Feb 8, 2020 | Doomtown, News, Strategy
by David Avery with an introduction by David Lapp Lacy O’Malley was born in Ireland and subsequently raised in New York. He joined the Tombstone Epitaph in 1875, writing stories on the supernatural occurrences of the Weird West. Lacy is a prominent figure in the...
by Playtest Article | Jan 24, 2020 | Doomtown, News, Strategy
by Daniel Lundsby with an introduction by David Lapp One of the most famous Texas Rangers in the Deadlands Universe is Hank “One-Eye” Ketchum. Hank was a pivotal hero against the Reckoners and other strange events that plagued the Weird West. He got his nickname from...
by Design Team | Nov 4, 2019 | Doomtown, News, Strategy
by Rich Carter, Lead Designer – Doomtown Doomtown, the customizable card game set in the Weird West Deadlands universe, features players assembling a gang of dudes to represent a faction, and attempt to gain control of the town. The game features a combination...
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